Steve Trettel · with Henry Segerman, Rémi Coulon, Sabetta Matsumoto

Code: Euc Earth Moon · 2020

Earth and moon in Euclidean 3-space, a baseline flat geometry scene

Raymarching in Euclidean 3-space (E3) with earth-textured and moon-textured spheres. This serves as a baseline scene in flat geometry, with standard straight-line ray propagation and Euclidean distance functions. Controls: WASD to rotate, arrow keys to translate.

Steve Trettel · with Henry Segerman, Rémi Coulon, Sabetta Matsumoto
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