Spectral pathtracer rendering a glass ring with wavelength-dependent dispersion and chromatic effects
GPU spectral pathtracer that traces rays at individual wavelengths through a glass ring, producing realistic chromatic dispersion. Unlike RGB pathtracers, this samples the visible spectrum and converts wavelengths to RGB via color matching functions. The glass ring demonstrates prismatic rainbow effects from wavelength-dependent refraction.
Controls: WASD to rotate, arrow keys to translate.